Joint Alpha
A precision platformer modeled on synovial articulation. Each jump is a calculated torque. The body is a machine; the level is its range-of-motion test.
| Classification | Kinetic / Platform |
| Medium | PC / iOS |
| Year | 2025 |
| Tolerance | ±0.018mm |
XGIX is a precision game laboratory. We treat interaction as biomechanical engineering — every input a measured impulse, every output a calibrated response. Our work is documented, numbered, and released only when the tolerances close.
A precision platformer modeled on synovial articulation. Each jump is a calculated torque. The body is a machine; the level is its range-of-motion test.
| Classification | Kinetic / Platform |
| Medium | PC / iOS |
| Year | 2025 |
| Tolerance | ±0.018mm |
A perception puzzle about retinal persistence and saccadic masking. Players navigate by what they almost saw. Documentation exceeds runtime.
| Classification | Puzzle / Cognitive |
| Medium | PC / Mac |
| Year | 2023 |
| Tolerance | ±0.021mm |
Weave structures from simulated mycelium. Tension, moisture, and decay are core mechanics. Grow architecture. Watch it rot. Rebuild with better ratios.
| Classification | Simulation / Craft |
| Medium | PC |
| Year | 2021 |
| Tolerance | ±0.015mm |
A rhythm-action prototype based on myocardial contraction cycles. Currently in physiological validation. No release window pending peer review.
| Classification | Rhythm / Action |
| Medium | TBA |
| Year | 2026 |
| Tolerance | Pending |
XGIX occupies a renovated metrology lab in central Geneva. We retained the granite surface plates, the temperature controls, and the institutional habit of numbering everything. Games are developed like calibration procedures: hypothesis, iteration, measurement, sign-off.
We do not use the word "fun." We use "engagement efficiency," "input fidelity," and "closure certainty." A successful build passes inspection. A failed build teaches us where the tolerance broke.
Nine researchers. One cleanroom. Zero marketing department. We publish findings, not roadmaps.
Owns the tolerance ledger. Signs every release. Believes a game is finished when the last decimal place stops moving.
Models joint articulation and momentum transfer. Writes physics that behave like surgical instruments.
Studies saccades, blind spots, and the latency between intent and action. Designs puzzles for the edge of awareness.